Project Description
UE4 – Soldiers
Description
Future Soldiers pack contain:
• Customizable material
• 2 draw call per character
• 2 low poly models: Character: 1976 tris, Gun: 975 tris
• Hand sculpted and baked to low poly
• Changeable thickness using morph parameters
• 30 Animations
• 5 PBR Character materials (2048x2048px): 5x diffuse, 2x roughness, normal, ao, metallic
• Gun material(1024x1024px): diffuse, normal, RGB: ao/roughness/specular
• 10 soldiers with hand-painted unlit materials for mobiles
• 10 guns with hand-painted unlit materials for mobiles
Animations:
• RunForward, RunRight, RunLeft, RunBack
• Sprint
• RunForwardShoot, RunRightShoot, RunLeftShoot, RunBackShoot
• Idle
• Idle2
• Shoot
• JumpAndShoot (start,loop,end)
• Jump (start,loop,end)
• GetCover (start,loop,end)
• ShootFromCover
• RollFront, RollBack, RollLeft, RollRight
• Lying
• LyingShoot
• CrawlingFront, CrawlingRight, CrawlingLeft, CrawlingBack
• ReloadWeapon
• Damage
• Death1
• Death2
Technical Details
Scaled to Epic skeleton: No
Rigged: Yes
Rigged to Epic skeleton: No
Animated: Yes
Number of characters: 1
Vertex counts of characters: 2951
Texture Resolutions: 2048×2048
Number of Animations: 30
Animation types (Root Motion/In-place): 1/29
Engine Compatibility: 4.8-4.12
Intended Platform: Windows, Mac, PS4, iOS, Android, Xbox One
Platforms Tested: PC
Documentation Included: Yes
Important\Additional Notes:
Character have Basic character BP and anim graph, but please take a note that this is only for preview purpose. This code it’s not created by gameplay programmer. We are selling assets with models and animations. If you want to use this code and change it, feel free to do this 🙂 I hope it will help you.
If you currently using this package within your project and you want me to link your page here, let me know at info@assets3D.com !